Sure ^^TL;DR we must thread.
I'm gonna have to ask you to tone it down. He's got the senses, speed and strength of a vampire, the senses of a werewolf, resilient to poisons, better lung capacity than the Dragonborn, and a hibernation factor that keeps him from dying. With all those plus points from all the other species on the site and no drawbacks whatsoever, I'm a little iffy on letting this slide.❖ Enhanced Physiology:
I'd rather you remove this. You already got an ability that makes a person hard to spot, not only physically but through the myst as well. Having total invisibility is a little too much.❖ Shroud:
An individual of Willam's choice becomes completely invisible, though any other sensory qualities remain. Like Pass Without Trace, this is dispelled when the Myst is utilized.
This isn't exactly a spell. Also, with the inflated egos characters have on the site(both PC and NPC), pissing them off and bruising their focus is as easy as a 'yo mama' joke❖ Vicious Mockery:
Willam's crass personality somehow lead to the accidental creation of this spell. Willam himself is not conscious of it, and takes it as him being a real good punchliner. Essentially, Willam's insults cause psychic damage and robs focus and concentration.
No it really isn't. Not when you can essentially become a crossbred werewolf/vampire without the drawbacks. And keep in mind, a player can very easily simply ignore him or brush off his mental attacks.I am keeping Vicious Mockery. I'm very adamant about that. Obviously, it is the most useful spell I have.
2-3 times a day? Not a chance. Once a day for each one I'm cool with. Also that invisible one can't carry stuff with him through walls, he can only move through them himself.The one that passes through things can get hit by magic and magical items. Two to three times sound good to you?
They do, but at a cost. I took some of the stuff from Enhanced Physiology and placed it into Blood Tinges, which can only be used a few times, and each time with painful and damaging repercussions. I did it so I could still have the stuff I want but at a cost.Also I'm confused. Do the blood tinges add to the enhanced physiology? If that's the case, you did the exact opposite of what I asked. You can either get rid of the enhanced physiology and keep the blood tinges or get rid of the blood tinges and nerf the enhanced physiology like I asked
Dude, I'm not gonna let you have the combined powers of the strongest races on the site without any drawbacks. Either completely get rid of enhanced physiology or get rid of blood tinges and nerf it like I ask.They do, but at a cost. I took some of the stuff from Enhanced Physiology and placed it into Blood Tinges, which can only be used a few times, and each time with painful and damaging repercussions. I did it so I could still have the stuff I want but at a cost.