The Myst of Avsolom is a medieval high fantasy role play forum set in an original world. It is 3/3/3 on the RPG scale and 18+
The role play is freeform which means there are no stat systems, but there are Rules and Guidelines for members to follow.
Spooky
ss

Temeraire's Workshop

Member

Temeraire

Member
Messages
66
Reactions
35

Palanrandusk



SPECIES
► Feathered Serpent​
AGE
► Ancient​
GENDER
► Male​
HEIGHT
► 14"3' (4.38m)​
WEIGHT
► 175,000 Ibs (80,000kg)​
EYE COLOR
► Amber​
SCALE COLOR
► Turquoise​
HOMELAND
► Lantherni Wilds​
JOB OR RANK
► Sanctuary Wyrm​
Biography

"Hope is fragile, do not let grief consume you when it is broken or turned against you."

It remains to be seen if Palanrandusk is the last of his particular species, a feathered serpent he resides within the Lantherni Wilds where hidden in a thick mist the serpent watches over the only legacy he has ever known. The nondescript overgrown valley is known to his children as Sanctuary. Why the serpent has secluded himself there for so long isn't truly known to anybody except him as the final known resting place of his species who disappeared not long after the first Myst Surge.

It was here he had the fortune of meeting another of his kind before Valaxor invaded their lands and put a swift end to their fragile hope. Not wishing the same fate upon others he opened his territory to those seeking refuge from the growing trade of dragon-slaying using his knowledge of warding to enchant his lands hindering or delaying those that foolish enough to seek fame and glory. His most recent stewardship was something a little more unique, however, while out on patrol around the prayer mountains where Valaxor had been entombed he discovered an abandoned clutch and after failing to find any sign of their parents took them under his wing.

Post-Surge II

"This no longer our world, what right do we have to dictate the unwritten histories?"

Palanrandusk as before has survived this Myst surge relatively unscathed, whether by luck or through his understanding of the Myst he has not succumbed to the Myst induced rage. However, his wards are broken and the Sanctuary breached leaving him vulnerable putting Palanrandusk on the defensive against his rival.

Notable Characteristics

  • Protective - Palanrandusk is protective of those that come to him seeking it, this at times has been taken advantage of.
  • Hoarder of Knowledge - Palanrandusk is a hoarder of knowledge particular around the subjects of history, culture, and civilisation. He believes in passing knowledge onto the next generation in hopes of repeating the same mistakes.
  • Mentor - There is nothing he enjoys more than sharing his experiences and knowledge with a younger generation while openly encouraging them to form their own opinions. He will sometimes debate on these opinions drawing attention to flaws with the intention of encouraging self-reflection.

Skills and Abilities

  • Barrier and Warding Magic
  • Dragon Traits - Palanrandusk has the usual dragon traits except as noted below:
  • No Breath Weapon - Palanrandusk doesn't have access to a breath weapon of any kind.
  • Flight - Despite being a serpent he is capable of flight.
  • Venom Sac - Palanrandusk can replicate any naturally occurring poison of flora or fauna he has eaten in the last 24 hours. Additionally, he may instead elect to produce the necessary enzymes or antibodies to counteract the same poison and deliver it through a bite.
  • Poison Immunity - Palanrandusk is immune to any natural poison, including ethanol (he wins every drinking contest he has never partaken in)
 
Member

Temeraire

Member
Messages
66
Reactions
35
Vaults

Banner of Kings


Materiel(s) Used: Cloth
Color(s): A blank red canvas with golden trimmings
Weight: Heavy (Carried), Light (Mounted)
Affiliation (if any): Martizal Rangers
History (if any): TBC
Enchantment(s) (if any):

When mounted upon a long spear or pole of at least 8 ft in length the banner's enchantments become active becoming briefly animated as the fabric changes its appearance. The appearance varies from wielder to wielder typically adopting a coat of arms befit of its wielder some common examples include family heraldry, past victories, and favourite animal.

More significantly allied creatures who have a line of sight to the banner are bolstered increasing stamina and endurance while becoming more resistant to psychological effects.

Langoril (Glittering Blade)


Materiel(s) Used: Tindalosi fragments
Color(s):
Weight: Heavy (Carried), Light (Mounted)
Affiliation (if any): Martizal Rangers
History (if any): Forged by Reginn one of the first known members of the Primal Council this weapon used materials procured from the corpse of a Tindalosi slain by the Ranger
Enchantment(s) (if any):
 
Last edited:
Member

Temeraire

Member
Messages
66
Reactions
35
Skywarden Plate


Materiel(s) Used: Steel Alloy [Unknown]
Color(s): Steel / Red
Weight: Pick from heavy, medium or light.
Affiliation (if any): Empire, Knights of the Rose

Lore: Skywarden's plate was forged centuries ago for the Knights of the Rose, an order that specialised in aerial combat primarily mounted upon Gryphons. Commissioned to create no more than 100 armours for the original founding members, each had their names engraved upon the chest plate and enchanted with warding magic. While schematics exist for the armour, the original recipe used for the materials was lost effectively preventing further production as the Order's size and influence grew.

As a result, the armour has become a symbol within the Order and is worn only by members of the Knighthood who have fulfilled their oaths both outside and upon the field of battle elevating those who wear it to the status of Champions. Great pride and effort are taken in maintaining this equipment and the destruction or loss is a cause for grief.

Enchantment(s) (if any):

Featherweight - Lightweight alloys make this armour surprisingly light with minimal sacrifice to protection.
Skywarden's Legacy - Once fully equipped the armour becomes bonded with its wielder, engraving their name to the growing list located on the inside of the plate causing a ward to activate that protects from Psychological debilitation.
 
Member

Temeraire

Member
Messages
66
Reactions
35
Meteorology in Avsolom



Table of Contents
_______________________________________________
I Solar/Clear
II Cloud
III Rain
IV Storms
V Fog
VI Snow
VII Extreme
VIII Myst
_______________________________________________​
 
Member

Temeraire

Member
Messages
66
Reactions
35

Ren Ito

FULL NAME
► Ren Ito
AGE
► 36
GENDER
► Male
HEIGHT
► 5"7ft
WEIGHT
► 42 Ibs
EYE COLOR
► Amber
FEATHER COLOR
► Dark Brown & Cream speckles
HOMELAND
► Xak'tharakus
JOB OR RANK
► Patriarch of Ito Clan (formerly Hattori)
Biography

Ren is the eldest son of the Hattori clan's Matriarch. As a partner of Niko, he stands as the second in command of Ito family affairs. Being raised by the Hattori Ren is a Master Swordsman and Assassin who has a proven track record. He and his mate Niko share a common goal in Xak'tharakus' unification. Unlike his partner, however, Ren prefers a more direct approach often fulfiling the role of an enforcer.



Notable Characteristics
  • Prefers to handle matters personally, to ensure their success.

  • Contrary to his training Ren prefers to fight his opponents directly, he is particularly fond of opponents who prove themselves in battle.

  • Socially Ren is direct in his approach and is not fond of games.

Skills and Abilities
  • A specialist user of the Sword and Spear.

 
Last edited:
Member

Temeraire

Member
Messages
66
Reactions
35

Haru




TITLES/ALIAS
► Lord of the Southern Winds, Songbird
SPECIES
► Deity
AGE
► 500+
GENDER
► Portrayed as Male
HEIGHT
► 5"4'
WEIGHT
► 87 Ibs
EYE COLOR
► Red
FEATHER COLOR
► Red (Primary), Blue (Secondary), Yellow, and Blue
HOMELAND
► Mysts
JOB OR RANK
► Summer Diety
Biography



Notable Characteristics
  • Phoera Bird - Naru's divine creature is the Phoera Bird, a relative of the Phoenix. The creature is extremely rare and followers of Naru believe sightings to be a good omen.
  • Mentor - Naru's domains include knowledge and Education. His followers seek out knowledge and record it to share with future generations.
  • The Songbird - The youngest of the Tengu Deities Naru is portrayed as something of a free spirit and Patreon of the arts. This makes him popular with musicians and artists amongst the Tengu populations.
  • Miracles [Knowledge, Fire, Wind, and Art] - Naru and some of his followers are capable of casting miracles. These miracles function like any other Myst magic with one key difference, the caster does not require innate knowledge or ability instead they are channelling Naru's power to accomplish feats. These feats must in some manner be associated with tags attached to this Characteristic.
  • Domains [Knowledge, Fire, Wind, and Art] - As a divine entity Naru himself is prohibited from taking actions that would contradict his domains. In essence, he doesn't have free will. This is a cost of divinity.

Skills and Abilities
  • Divinity - As a Divine Haru's power is proportional to the number and prayers of his worshippers. This means he is most powerful during the summer and weakest in winter. Thus the same applies to those who call upon his power, in the event, his followers die Naru as a divine dies with them.
  • Patreon of the Arts
  • Immortal Sun


 

Affliates

Top