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Province Jarldom of Nal-Tima

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Jarldom of Nal-Tima - Clan Roann


”Loyalty and Bravery, in both Words and Action”

Location: South Eastern Shore of Nal-Akima
Climate: Snowy and Cold Winters, Rainy Springs, Clear and Warm Summers, Cold Foggy Autumns
Primary Terrain: Tundra
Government: While the Jarl acts as ruler and Lord of the land, the Jarl remains loyal to the Council of axes. In addition, the Jarl will typically hold a small council of whom they trust for political and financial insight, among other things.
Affiliation (if any): Council of Axes
Population: 9,000

[House Information]

House Summary


The Roann Clan has been around for generations. They were the first family to claim ownership over its province, and still claim the title to this day. Though their ancestry is rooted by warriors and tales of battle, today the family is much more political than it was when the house was first founded. Nal-Akima is full of warriors, and the Roann clan pride themselves on their craft. Be it baking bread, fishing, smithing, political prowess, or strategy on the battlefield, the men and women of the Jarldom all find their purpose and do everything they can to achieve greatness in their field of expertise. For many years, the Roann Clan has held onto the idea that they would be known not for their warriors, but for the knowledge they cling to dearly. “Loyalty and Bravery, in both Words and Action.”

History
  • Karathain Roann establishes his clan on the south eastern coast of Nal-Akima, raising the city of Roarkrest.
  • Karathain Roann appoints himself Jarl of the land, creating the Province of Nal-Tima.
  • Dispute over ownership and Jarldom of Nal Tima begins, forcing the hand of the Roann Clan to ready for an oncoming war.
  • Through years of conflict and strife, Karathain emerges victorious over the surrounding clans securing Jarldom of the land, and its people. Jarl Karathian helped unite the Council of Axes, making the Roann Clan one of its founding families.
  • Jarl Karathain dies from illness, appointing his son, Aryn, as the new Jarl before his death.
  • After a brief time of peace, Nal-Tima experiences an onslaught of raids from the surrounding Nations, spreading the strength of the Roann Clan to defend its people.
  • Aryn Roann makes a pact with the surrounding Raider tribes, promising food and shelter for winters to come to end the bloodshed. Word spreads of Aryn’s accomplishments, influencing other surrounding raider clans to unite with the Roann Clan, rather than fight against them.
  • Aryn begins to bring new trade into his land upon finding a deep cavern filled with Iron, copper, and other precious alloy. With the new found materials, the Roann Clan begins to expand the city of Roarkrest, leading to a new generation of smith’s and metal workers.
  • Before his death, due to natural causes, Aryn makes an order that those loyal to the Roann’s are trained in their new found craft, providing work for all under their Jarldom. Threvis is appointed the new Jarl.
  • Generations pass with the Roann Clan keeping its word to protect and serve all those who pledge loyalty to their banner and live on their land. Krayne, the current Jarl, was requested to aid the Council of Axes, leading a band of soldiers to Nal-Sur, leaving his son Jalmar to rule in his stead.
  • Krayne returned from war, finding his city in near chaos. Jalmar ordered those under him to create raiding parties to show force of their rule over the surrounding Clans. The Roann Clan was formed based on traditions and good standings, and when Jalmar’s younger brother Thaal opposed him, the Jarl jailed his own flesh and blood for questioning his rule.
  • Krayne was denied his return to rule, despite the backing of his people. Jalmar turned his new found Raiders inward, creating death and bloodshed within the region, even killing his own Father. When news of the tragedy reached Thaal, he declared a duel for Jarldom of the Nation and defeated his brother. Though he refused to kill his own flesh and blood when the duel was over, Thaal sentenced his brother to prison until the end of his days.
  • With Thaal established as the new leader and Jarl of Nal-Tima, he did everything he could to return to the old traditions of which the Roann Clan was founded, putting an end to the violence of his homeland.
  • The Roann Clan continued to maintain its hold of Jarldom over the land of Nal-Tima, and with a new generation of Scholars and builders, the expansion of Roarkrest and Roannskeep went underway, bringing about an age of politicians, as opposed to warriors.
  • For nearly 500 years, the Roann Clan maintained its traditions, raising politicians, crafters, tradesmen, and scholars. The Army which rallied under its banner was now only large enough to maintain peace among the country folk, and keep its people well protected. Jarl Johra created a new order that all of its people become trained in battle tactics, as well as politics, to provide Nal-Akima with strategist’s more so than soldiers. The Roann Clan would be known for its wisdom, not its warriors.
  • Jarl Johra the Wise appoints his son Matthis Roann as the new Jarl of Nal-Tima, who would bring about a new age of the Roann Clan.

Past Actions & Achievements of Importance
  • The Roann Clan erected the city of Roarkrest, becoming the first clan to unite the villages and tribes of the province under a single banner.
  • The Roann Clan brought on generations of crafters and scholars upon finding a deep vein of metals on their land.
  • After conflict within the house was settled by 2 feuding brothers, the Roann Clan began to train those under its banner in politics, in an attempt to end the lust for warfare in the lands of Nal-Tima.
  • With Nal-Tima becoming the breeding ground for knowledge in Nal-Akima, the Roann clan stood firmly by their traditions, keeping very few warriors, but offering the Council of Axes the greatest strategists known.

Hierarchy and Members
  • Current Jarl: Matthis Roann

    The Roann Clan is an ancient one, founded on loyalty and traditions. The title of Jarl remains in the clan since its creation, following the chain of royalty. The first born son of the current Jarl will succeed him when the current Jarl either dies, or appoints his next Heir. If the only children of the current Jarl are female, then the Title of Jarless is appointed to them upon the same conditions. Any who marry into the family will then take the Roann name, leaving the blood member as Jarl or Jarless.

Points of Interest:

  • Roakrest: The capital of Nal-Tima, and often referred to as the birthplace of the Roann clan. While the jarldom has many villages that are spread about its land, Roarkrest seems to be its most established location, and houses nearly half of the jarldom’s population. The city is nestled in a key location among the coast, with the natural terrain making it much more resilient to the harsh conditions that can plague the continent. As the city is also a port town, much trade can be done through Roarkrest and thanks to the many craftsmen that live within the city, their merchants are able to sail to other regions to secure resources that may otherwise be unobtainable to Nal-Akima.



  • Roannskeep: Roannskeep has been the home of the Roann family for centuries and is one of the main focal points of Roarkrest. The keep is often filled with those loyal to the family, and is often kept warm and open for meetings of significance to the city or the jarldom. Attached to Roannskeep is the cities barracks, with the elite becoming members of the Roannsguard, a hand selected group of warriors and soldiers whose sole purpose is to protect the Roann Family and Jarl.



  • Vestrahl: One of the smaller cities within Nal-Tima, however it is one of the most known throughout the jarldom. Vestrahl is a mining town not far to the north of Roarkrest. It is located near the base of Mount Avise, and has a plethora of caverns that stretch throughout the mountains that are full of natural minerals. While many of the smiths of the jarldom live in Roarkrest, all of the mining happens here, and the town is one of the major trading locations for the area.



  • Mount Avise: A large mountain near the center of the Na- Tima province. With Vestrahl at its southern base, the city has made it quite possible to venture up the mountain to gain access to many of the different caverns within the mountain side. While there are small camps set up about the mountain, very few venture off the trail, for many dangers lurk within the wood of the mountain. Wolves, bears, and even trolls have been reported about the mountain, however none of these creatures seem to come near the man made encampments. At least, during the day.


Reputation, Alliances and Affiliations
Reputation
  • The Roann Clan is known for many things throughout Nal-Akrim. First and foremost, the clan is rather famous for its renowned strategists and politicians rather than it’s warriors. Their trade revolves much around the exportation of many precious minerals such as iron, silver, copper and a handful of other metals. They exchange these goods for resources that are not easily obtained in Nal-Tima. The Roann Clan has also held control over Nal-Tima for over a century, being one of the oldest clans in Nal-Akima.

Allies and Adversaries

Index

Blue indicates a strong alliance
Green indicates mutually profitable arrangements or a one-sided appreciation, more neutral than anything else
Red indicates a heated rivalry

  • Ilkreath
  • Nal-Sur
  • Winter’s End
  • Nordenheim
  • Nal-Kalur
  • Halgor’s Keep
  • Cragon’s Port
  • Itsumi
  • Oukai
  • Kamul
  • Tsuno
  • Dahan


OOC Notes
  • This clan is open to all who wish to join, but please PM me before making an RPC or joining the house so we can keep track of members!
 
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